the so complete pouët.net oneliner
- 2008-03-02
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even if it was faster, it'd still be a bad idea with the very soft slicks they're using. not a good idea to ruin your tires within a few laps :)
- 2008-03-05
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that's exoticorn/fr, btw :)
- 2008-03-24
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it didn't disappear - should be on the main mirror now, other unet mirrors will sync up soon.
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the seminar vids have finished encoding some hours ago, we're just waiting for the untergrund.net ftp to finish rsync'ing to the party ftp.
- 2008-04-16
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at least cut it properly, goddamnit.
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okay, i don't understand the french parts, but the report is awesome nonetheless.
- 2008-05-28
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kb, "andromeda_need_more_time" wasn't the actual name of the demo, sorry :)
- 2008-06-13
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lemmus, "linear" (doh)
- 2008-06-18
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wow, that's like one third of the total population!
- 2008-07-27
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1016x544? navis, you wanna read up on AdjustWindowRect :)
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amusic: no, that's the size you get when you pass 1024x576 to CreateWindow, since the size of the window borders and title bar gets subtracted from that.
- 2008-07-28
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ati opengl issues: i once had problems with multiple render contexts (ATI really needs wglShareLists, NV doesn't) and some z-buffer readback issues, but nothing major
- 2008-07-29
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All the cash, all the fame, and social change!
- 2008-08-22
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optimuz: make a table of x²/4 for some -n<=x<=n, use a*b=tab[a+b]-tab[a-b]. table is relatively compact, can easily use SMC to hardcode constants (e.g. a matrix) into a loop that does this.
- 2008-08-26
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graga, depends on the compiler
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graga, fopen is in the clib, but you might want to use CreateFile/ReadFile/CloseHandle for tiny stuff
- 2008-08-27
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most importantly, angst! weltschmerz! but also fahrvergnügen.
- 2008-08-28
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last 24 hours, actually :)
- 2008-08-31
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geometry shaders, stream output, render target arrays (decide per triangle to which RT it'll go), and a pretty comprehensive set of minimum specs cards must fulfill. there's other stuff too, but that's the most important stuff (IMO).
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instant texas, basically. :)
- 2008-09-01
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parapete, all of that, including the arrays. :)
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aoa=andromeda
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in case you haven't noticed, nobody gives a fuck
- 2008-09-07
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it's an implicit function - you just pick an arbitrary level set. for example f(x,y,z) = cos^2(x)+cos^2(y)+cos^2(z)-c for c>0.
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the implicit function itself is *a* distance function. it's not necessarily the minimum euclidean distance, and neither is iqs suggestion.