iphzswh by Alekhine
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popularity : 56% |
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alltime top: #40526 |
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added on the 2004-12-08 10:29:26 by psenough ![]() |
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comments
I am confused
added on the 2004-12-08 13:01:07 by Preacher ![Preacher](http://content.pouet.net/avatars/brs.gif)
![Preacher](http://content.pouet.net/avatars/brs.gif)
This red-black-nothing is pretty ugly for me.
I feel very depressed now.
hmm hmm dynamically almost okay, but the code has nehe-like simplicity.
(and don't forget that one simply can't overestimate how much nehe sucks)
(and don't forget that one simply can't overestimate how much nehe sucks)
Arguably, it had something. Not sure what, though. Foul music. Should have been released in 1994.
nice for a oneman prod but... :(
I think you have future and even more, you´re so brave daring to code with that hardware limitations. Keep on the work!
Me alegro de que Argentina esté en marcha :)
Me alegro de que Argentina esté en marcha :)
I don´t know why but I like that.
Yo tambien me alegro. Animo Alekhine.
Yo tambien me alegro. Animo Alekhine.
This is... weird. Definetly not for depressed people :)
Nice effort though
Nice effort though
tnx ppl. i know that if i got a decent pc, i would make it better than that.
and coding, -blindly- practically (you can't imagin how hard was keep running vc and opengl without crash). i deserve a rulez ;)
and coding, -blindly- practically (you can't imagin how hard was keep running vc and opengl without crash). i deserve a rulez ;)
same for cri, the intro128kb. that was really hard. my pc in the party was hot like hell.
I had the same sensation with my previous computer, I wasn´t able of doing anything else with opengl than wireframing. Maybe you could take a look at PTC graphics library, maybe it's more appropiate for your computer specs and it can also be played on advanced ones.
As far as I know there's more than one opengl software implementation out there, just replace the default generic GDI rendering.
nah.
machine problems, blah...
i once (at asm'96 to be precise) coded a 64k on a monochrome 386 sx laptop, 20 mhz powa - now *that* was like hell!
just to compile the intro took more than 2 minutes (that is, 120 seconds)...
i once (at asm'96 to be precise) coded a 64k on a monochrome 386 sx laptop, 20 mhz powa - now *that* was like hell!
just to compile the intro took more than 2 minutes (that is, 120 seconds)...
It looked quite decent. Visual-wise, it had a noticeable problem with typography use, but if not for that little moan that comes from a designer, it would be ok ;)
If Gargaj didn't thumb it up, how could I...?
i don't like but it's not so bad
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !