jososou by Grape & Procreation
. . | ____. | j o s o s o u | _. __) | ________| ________ ________. ________ | ________._) | ____ ____| |_) __ |_) ___/_._) __ |_) ___/_|_) __ | | / | _/ _/| | ( | |\_____ | ( | |\_____ | ( | | |/ |_ \_ \ | | \| |/ |/ | \| | |/ | \| | | _/ |___\| |__ | | | | | | | |__ | |___| | ======)_____|==)______| | | | | | |==)______|===)_____|= | | | | | | | 2k+3 |____| |__ | |____| | $zw!l0p . )_____| )______| )_____| | | |p r o c r e a t i o n| | + g r a p e + | | | | | | released at symphony 2003 | | party held in poznan.poland | | 4-6.07. | | | | payda - code, design | | blz - soundtrack, design | | statique - 2&3d visuals | | kohai - 3d visuals | | rork - 2d visuals | | mantraz - 2d visuals | | sub88 - 2d visuals | | | | req: 700MHz, gf2mx, 128mb | | (no fancy techinques used | | just some fillrate abuse :) | | | | this is a monday - thursday | | production. we know there are | | some design bugs, we will fix | | them after party, ok? :) | | | | | | | . | .
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