Destination Goatland by Noice [web]
-■- Destination Goatland by Noice -■- - the graphical computer demonstration which won Remedy 98 - ─────────────────────────────────────────────────────────────────────────────── Legal Notice: ──────────────────────── This demo is free to spread and copy as much as you want. However, if you put this on a CD availible the public in any way, you must send one copy to us. ─────────────────────────────────────────────────────────────────────────────── System requirements: ──────────────────────── ■ Pentium 166 (or better), 24 Mb of RAM. ■ Vesa 2.0+ with LFB (get UNIVBE from www.scitechsoftware.com) The demo is best seen in 320x240 32/16/15 bits truecolor videomode. However in an emergenzy it can run in a truncated 320x200 black&white mode (Use the -bw switch) This demo runs best in plain DOS, but it should work under any other DPMI server such as Windows, OS/2 or DOSemu. Last two havn't been tested though. ■ A supported soundcard (SoundBlaster, UltraSound, PAS, WSS, or compatible) is recomended for your plesure. ─────────────────────────────────────────────────────────────────────────────── Main Credits: ──────────────────────── Coding.....: Gnilk, Hubble, Iceman Graphics...: Flood & Marwin Music......: Andromeda & Evade Additional Coding: ──────────────────────── Krikkit....: Raytraceing engine and bilinear filtred endscroller. Network....: Bilinear filtred endscroller. Shadow.....: Vertical twist ("stock") in the creditspart. Additional Credits: ──────────────────────── Musicsystem: MIDAS by Sahara Surfers. Copyright 1997,1998 Housmarque Inc. Compiler...: DJ Delorie + GCC team etc.. ────────────────────────────────────────────────────────────────────────────── Some words from the authors: ───────────────────────────────── If you would like to contact us, go right ahead: Snailmail: ■ Hubble: Andreas Vernersson Ramv. 4 S-907 42 Umeå Sweden Cabelmail: ■ Hubble: hubble@noice.org ■ Evade : evade@swipnet.se ────────────────────────────────────────────────────────────────────────────── Worthless knowing & tech info. ───────────────────────────────── The demo works with 32 bit RGBA internally regardless of the videomode. If you run it with 15 bits resolution everything is still processed with 32 bits RGBA internally then converted to 15 bits for each pixel. Realtime tracer uses 2 recursion levels. Scene consists of: 2 lightsources 2 Animated spheres 1 Cylinder 1 Checkermapped infinte plane ────────────────────────────────────────────────────────────────────────────── Greetings: ──────────────────────── ■ Cryonics ■ Fairlight ■ Obscure ■ ■ Limited Edition ■ Outbreak ■ ■ TBL ■ Triad ■ Woorlic ■ ■ Kosmic ■ Rage ■ TPOLM ■ --- For futher information and more detailed credits visit our web-site. www.noice.org - the center of goatology // noiceteam -- 19980709
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