Eight scenes of human life by Traction [web]
Eight Scenes of Human Life - A Traction production in 2004 .------------------------------------------------. .idea - we are dreamed of .birth - we begin our journey .experience - we open ourselves to the world .structure - we are bound .light - we are touched .purpose - we are accepted .death - we touch the light .life - we journey onwards .________________________________________________. .Requirements: win32 and OpenGL, no fancy extensions used so it should work on just about anything. Runs fine with my 1,1Ghz Thunderbird+GF3. 128 MB of RAM needed, no idea why it eats that much. Probably a bug or something. .Credits: .Preacher (effects programming, concept, design) .Vulture (demoengine programming) .VNV Nation (music) .Visualice (textures) The music and the graphics were stolen, I hope their authors do not mind. The engine uses Paul Nettle's memory manager, FMOD and probably something else as well. .Notes: This started life as a glow-filter experiment but evolved into a demo. The purpose was to produce something as static as possible, using only basic geometric shapes, and I think it turned out rather nice. I was supposed to make a 64k out of it, but due to lack of interest I probably never will, so I'll release it in its current form. As you can see, it's very unfinished in most parts, and the code is so slow I'm ashamed of it. Also, it uses an ancient version of our demoengine and I cannot be bothered to port it so it's probably buggy as well. I'd release this at a party, but I think the music fits rather well, and I don't want to enter a competition with a product that's not selfmade. Also, I'd have to rework the final scene because it's ugly, and I don't want to touch the code :p Enjoy. - Preacher .Contact: .Preacher : mnurmika@cc.hut.fi .Vulture : mikko.leppanen@stt.fi .VNV Nation : www.vnvnation.com .End
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