mobile "intro" compo
category: parties [glöplog]
has any party considered making a bit different mobile intro compo from what you (afaik) see these days usually. i mean, since mobile devices most people use these days have touch screens, it makes it a bit difficult to make an intro shown on big screen. but how about if there was a mobile intro compo not shown on big screen but party participants were offered a hands-on possibility to try entries out for voting? let it be using one's own phone or shared phones orgas were offering for this purpose? this way capabilities phones offer these days were maybe explored more thoroughly.
also, starting from rather late android versions (i'm not familiar with ios) it's been possible to use opengl texture as camera preview target. while i do not know how e.g face/smile detection is implemented these days in camera phones, this texture thingy leaves me wondering did it qualify as an intro if it removed red eyes using shaders only?
I see a small flaw in the plan: 100+ people trying to watch your demo on a 3.5" screen. It's going to take a long time! Say 3 people watch at once and the demo is 5 minutes - that's nearly 3 hours continuous. You're going to need multiple phones because there are multiple platforms, and you're going to need either a sound system for each (or multiply that 3 hours by the number of entries if you run them one after the other!) or you're going to need 3 sets of headphones for each phone.
Your second point: an app that just removes redeye is just a photography app surely. Pity though, because I'd have a good chance of winning the compo with my photography + video apps :D
Oh, and face detection is pretty much a single line of code on iOS if you have a realtime image processing setup and use CoreImage for the processing, making it the equivalent of the famous MakeDemo() functions in DX.
Your second point: an app that just removes redeye is just a photography app surely. Pity though, because I'd have a good chance of winning the compo with my photography + video apps :D
Oh, and face detection is pretty much a single line of code on iOS if you have a realtime image processing setup and use CoreImage for the processing, making it the equivalent of the famous MakeDemo() functions in DX.
And having come down all negative on the whole thing... I do think it's a good idea. Mobile + tablet are seriously huge now, and I know lots of us here are working on mobile stuff already.
Also, many devices have video out and can support full HD - no need to watch on the 3.5" screen, we can watch on the 3.5m one :)
Also, many devices have video out and can support full HD - no need to watch on the 3.5" screen, we can watch on the 3.5m one :)
iOS device + this
an iPad 3 with a "mere" 1080p display would have a nice bunch of power available :)
At least a list of pictures of prods in each category with the posibility to vote shouldn't be that hard to create. Would be a refreshingly new way to make people vote in compos
OP says: "Mobile displays have touch screens SO it's hard to show intros on the big screen", but I don't get the point.
If it's a resolution problem, I remember the times when 320x200 intros were shown on the bigscreen.
If it's a matter of watching the intro on each's own phone, every party makes the productions available on scene.org nowadays, so each one can watch them on his phone.
So, I can't really see the problem here.
If it's a resolution problem, I remember the times when 320x200 intros were shown on the bigscreen.
If it's a matter of watching the intro on each's own phone, every party makes the productions available on scene.org nowadays, so each one can watch them on his phone.
So, I can't really see the problem here.
Certain phones have HDMI ports. Can't that be used to show the demo on a projector?
friol: the iPad has a 2048x1536 resolution, and the big screen generally has a lot less pixels. That could be a problem :) Touchscreen though, that would only be a problem if it's an interactive demo.
Punqtured: You mean like .... PartyMeister ?
or any other party system since 1999