pouët.net

Hue Bender by Team210 [web]

---------------------
     Hue Bender
     by Team210
---------------------

 Released at Outline
        2024

---------------------

   Code, GFX: NR4
     Music: bod

---------------------

 Note: There is some
 technology involved:
 * PBR illumination
   with a neat
   microfacet BRDF.
 * In-Shader
   sequencer with
   smooth trigger
   curves, allowing
   the smooth and
   pseudo-random
   interpolation of
   a set of values
   without sampling
   problems (like in
   the polar folds).
 * Polar radial and
   angular space
   folds, also
   fractal later in
   the prod.
 * 28 different color
   palettes, designed
   specifically for
   the demo, sampled
   in different
   visual area ratios
   to generate
   different effects.
 * A knitted fabric
   illusion.
 * A non-uniformly
   sized octree.
 * My first steps
   in typography.
   Thanks to Darya
   for pointing me
   to golden-ratio
   based composition.

---------------------

We hope you guys have 
the party we deserve! 

---------------------